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More details at this forum thread: MC Update Presentation. Read FAQ here. Added a new feature into the payloads panel in the mission editor: Loadout per pylon restriction.
The main goal for this feature is to give mission designers more tools to control their mission environment in multiplayer. It will allow the ability to restrict any weapon or other store for a specific pylon on the MP aircraft slot. Feature is WIP and we will adjust and add more functionality to it. Overview here. Ataka missiles do not require any changes to the weapon systems, they can be used instead of AT-6 Shturm missiles in the same positions and with the same methods.
AT-9 Ataka has a slightly longer optimal range of 6 Km. AI Cobra helos crashing into each other, fixed. Radio note added in case ATC radio does not recognise pilot has already landed. Login Login. Remember me. Forgot your password? Release changelog DCS 2. DCS 2. Open Beta changelog DCS 2. DCS: 2.
Crash due to changes in cockpit local files fixed. Crash during repair fixed. Screen flickers black in some case - fixed. It provides much more accurate launch data, correct range dependence on launcher and target velocities, target aspect, and bearing. Added range limitation by battery life time. AA missiles. AG delay-fuzed munitions. Corrected deceleration physics simulation after hitting trees or penetrating objects; fixed issues with explosion effect positioning.
Fixed crash caused by AI formations in some cases. Payloads panel. Weapon's weight on the payload tab may be wrong - fixed. Draw tool. Hidden on F10 drop down UI issue with small resolution - fixed. Display of F10 options. Fixed incorrect change of F10 options. AI aircraft.